GraphicsShaders
Sep 28, 2025
The Art of Shaders: Making Invisible Ink
A technical breakdown of how I created the 'invisible ink' effect for the UI using pure GLSL and a noise texture.
5 min read Read
Chronicles
Thoughts on code, design, and the chaos of creation.
After 5 years of C# dependency, I took the plunge into GDScript. Here is what I learned about nodes, signals, and why the scene system is actually genius.
A technical breakdown of how I created the 'invisible ink' effect for the UI using pure GLSL and a noise texture.
State management used to be tricky. With Runes, it feels like magic. Here is a comparison of the old store system vs. $state.
It is not about coding faster; it is about resting better. My strategy for keeping the creative fire alive without burning down the house.